My flash game (developed with Flash CS5 alpha) is finally available on Apple Store. You can get it here.
Last week, I finished to develop a game for iPhone and iPod touch with Flash CS5 alpha.
I submitted it on Apple Store and at this time it’s waiting for review process.
I must admit that’s a pleasure to work with Flash and to be able to produce multi-screens games (Facebook, iPhone and Air) without redeveloping from [...]
After PixServer, here’s the second project I started few weeks ago during my free time.
As a musician, I was interested to find a way to implement some interactive music behavior in Flash.
So I followed these steps to reach my goal:
- Dynamic sound generation: Audio tracks (volume and pan) with insertion of basic dsps.
- Implement time [...]
Yesterday, Adobe released FlexPMD, a great tool to automatically detect code anti-patterns, code smells, common bad practices in a Flash/Flex based source code.
I tried it this morning and it’s working great. Thanks to Xavier Agnetti for this good piece of software ! I didn’t test at this time how to set custom rules. That’s on [...]
Today I tried to run Flumotion on Ubuntu for making some video experiments.
Installation and Admin launch failed. Too bad!
I discovered while digging the web that’s because there’s a bug in the current release. Too bad again!
Here’s the workaround I found now. Overwrite /usr/lib/flumotion/python/flumotion/common/package.py with the latest committed to branched revision 7960.
Enjoy, everything should be [...]