My flash game (developed with Flash CS5 alpha) is finally available on Apple Store. You can get it here.
Last week, I finished to develop a game for iPhone and iPod touch with Flash CS5 alpha.
I submitted it on Apple Store and at this time it’s waiting for review process.
I must admit that’s a pleasure to work with Flash and to be able to produce multi-screens games (Facebook, iPhone and Air) without redeveloping from [...]
After PixServer, here’s the second project I started few weeks ago during my free time.
As a musician, I was interested to find a way to implement some interactive music behavior in Flash.
So I followed these steps to reach my goal:
- Dynamic sound generation: Audio tracks (volume and pan) with insertion of basic dsps.
- Implement time [...]
I’m back to the scene… with an empty hard drive.
That’s THE bad news, I lost all my data one month ago. Around 10 years of storage without any backup. That really sucks.
The good one is that it gives to me lot of punch to start from scratch 4 new projects. They’re all linked together, but [...]
J’ai décidé avec l’aval de Fred Cavazza de compléter mes activités sur ce blog avec la rédaction de billets sur interfacesriches.fr
Mon premier billet est consacré à shAIR, une solution de distribution commerciale d’applications AIR développée par Kelvin Luck.
A paraître dans les prochains jours, un article d’investigation qui devrait vous plaire. So stay tuned ! [...]